School Of Motion – Cinema 4D Ascent

School Of Motion - Cinema 4D Ascent

School Of Motion – Cinema 4D Ascent

DESCRIPTION

In Cinema 4D Ascent, you’ll learn to master marketable 3D concepts in Cinema 4D from Maxon Certified Trainer, EJ Hassenfratz. Over the course of 12 weeks, this class will teach you the fundamental 3D concepts you need to know to create beautiful renders and tackle any task a studio or client might throw at you.

 

Week 1

WHAT YOU’LL LEARN

  • Basic sculpting tools in Cinema 4D.
  • How to use Collision and Displace deformers.
  • How to utilize Generator Objects like Lathe, Atom Array, and Cloth Objects to generate geometry.

Week 2 

WHAT YOU’LL LEARN

  • Universal render concepts like global illumination, ambient occlusion, samples, & more.
  • The importance of 3rd party renderers, and the difference between biased & unbiased rendering.
  • Redshift and Octane Render and how Physical Render concepts translate.

Week 3

WHAT YOU’LL LEARN

  • How Node Materials work and essential Redshift nodes.
  • How to use image textures to add imperfections.
  • How to create stylized 2D looking materials using Sketch and Toon and Redshift.

Week 4

WHAT YOU’LL LEARN

  • An overview of Octane materials such as subsurface scattering, blurs, bumps, & more.
  • How the material systems work.
  • Nodes and how they work in Octane.

Week 5

WHAT YOU’LL LEARN

  • How to utilize various Fields to enhance your animation workflow.
  • Vertex Maps and Freeze Layers, and how they can be used to create a variety of effects.
  • A deeper understanding of Mograph features like Cloners, Fields, Vertex Maps, and Effectors.

Week 6

WHAT YOU’LL LEARN

  • Rigid and Soft Body Dynamics, what they are, and how to use them.
  • Spline and Hair Dynamics.
  • Using Dynamics with Vertex Maps and other tools.

Week 7

WHAT YOU’LL LEARN

  • What X-Particles is and how/when/why to use it.
  • Using X-Particles for Dynamics.
  • Some cool, current work from motion designers using X-Particles.

Week 8

WHAT YOU’LL LEARN

  • IK/FK under the lens of mechanical rigging & practical mograph applications.
  • Rigging up a scene and animating it using mechanical IK.
  • How to rig a simple character that has an object attached.

Week 9

WHAT YOU’LL LEARN

  • Learn core 3D modeling skills that will allow you to model basic objects and characters.
  • How to approach posing and animating objects and characters.
  • Good workflow tips and things to consider for your project.

Week 10

WHAT YOU’LL LEARN

  • Extended Critique Period

Direct Download Link

Sales Page: https://www.schoolofmotion.com/cinema-4d-ascent

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